Mobile Development

Article

A blog post by Ken Banks setting out practical lessons for designing mobile projects and applications for the developing world, arguing that most failures happen early, from a poor understanding of users and context rather than technical shortcomings. It urges practitioners to check for existing tools before building new ones, stay flexible rather than over-specifying a solution, avoid excessive spending on a first prototype, build tools users can adapt to their own context, and favour rapid, reality-tested prototyping over polished but untested designs.

Region

Global

Category

Other

Organisation / Author

Ken Banks

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