Article
A blog post by Ken Banks setting out practical lessons for designing mobile projects and applications for the developing world, arguing that most failures happen early, from a poor understanding of users and context rather than technical shortcomings. It urges practitioners to check for existing tools before building new ones, stay flexible rather than over-specifying a solution, avoid excessive spending on a first prototype, build tools users can adapt to their own context, and favour rapid, reality-tested prototyping over polished but untested designs.
Region
Global
Category
Other
Organisation / Author
Ken Banks

