Wrong model. Wrong place.

If conventional wisdom were anything to go by, this is what might typically happen to a social entrepreneur with an idea:

Said entrepreneur comes up with an idea. Entrepreneur puts together a sample budget and an early-stage business model. Funding is sought for a pilot or prototype. Said pilot runs and impact/results are measured. If the signs are good, entrepreneur goes back to his or her donor, seeks increased funding, then scales. Said project becomes financially sustainable (or not) during the new funding period. Based on proven impact, sustainability and/or long term investor interest, said project either remains and grows or joins others in the giant “failed business ideas” graveyard in the sky.

Although this approach may be fine in the wider world of social entrepreneurship, it begins to struggle whenever there’s a strong ICT4D component, or where the individuals with the ideas aren’t social entrepreneurs at all but technologists or development workers out in the field. Despite making little sense applying the same model to both scenarios, this is precisely what often happens. Welcome to the world of “one size fits all”.

The realities of innovation in ICT4D are often very different to those elsewhere. For a start, the best ideas are not necessarily seeded in a lab, or a business school, or the global headquarters of a large international company. Workers on the front lines of conservation, human rights, disaster response or agricultural development often have to adapt and innovate based on the realities of their experiences in the field. Ideas that end up “sticking” don’t benefit from the process and order of the conventional “social entrepreneurship” approach. Business models and impact metrics all come a distant second to developing an appropriate solution to a very real problem, whatever and wherever that may be.

In reality, this may be a more sensible way of going about things. Only people who show initiative – and ideas which show promise – rise to the surface, and only then do others put time and money into figuring out how to best build on them. But as if there weren’t enough to do, inflicting foreign entrepreneurship models on a technology innovation which is at best a bad fit simply adds to the confusion. It’s time we recognised that adopting an approach based on “scale, sustainability and impact” doesn’t always make sense. One size doesn’t fit all, and ICT4D warrants a new approach.

I’ve spent a lot of time over the past few weeks thinking about this. Despite the promise, there are still far more mobile pilots than fully fledged, long term projects. Far more failed and lost projects than successful, ongoing ones. And too many people assessing success or failure based on potentially flawed, misleading or irrelevant metrics.

In short, we need to acknowledge three new (hard) realities in our field:

  1. Not all projects will have business models
  2. Not all projects will be financially sustainable
  3. Not all projects will be able to measure impact

So, where does this leave us? Well, we can at least acknowledge that applying conventional entrepreneurship models to mobile-for-development might be decreasing rather than increasing our chances of success. That financial sustainability may or may not be possible. And that figuring out precise impact may or may not be realistic or achievable. “Failure” on these fronts does not make a bad project. If it did then there’s a very large number of bad projects out there.

For me, this “ongoing failure” more likely indicates a flawed model, and a bad way of measuring success. We need a new model, and one of our own. Because – as the advert reminds us – we’re worth it…

Mobile community: The holy grail of m4d?

Last week I wrote a post on the difficulties of running a “mobile for development” – or m4d – project. I tried to make it challenging, and was hoping to stir up some discussion around the merits of mobile-initiated development projects versus development-initiated mobile projects. You can read that post here.

Unless you’re one of the bigger technology blogs – Mashable, TechCrunch, Scobleizer and so on – it’s hit-and-miss whether or not a post will get the traction you’re looking for. Apart from a couple of dozen tweets and a dozen or so comments, the post didn’t generate as much debate as I’d have liked. But it did get me thinking – if these kinds of discussion weren’t taking place here, then where were they taking place?

I’m regularly asked at conferences for hints on the best sites for people to post questions and stimulate debate around mobile technology, and I always struggle to give an answer. It seems crazy that, for a discipline which began to fully emerge probably about seven or eight years ago, there still isn’t a genuinely active, engaging, open online community for people to join and interact with each other.

In order to get a sense of which communities exist, I recently sent out a message to a number of ICT4D and mobile email lists I subscribe to, and posted the odd message on Twitter. Very few people could suggest anything. A few people mentioned email lists which dealt specifically with sectoral issues, such as health, but not specifically with mobile (although mobile was a regular thread in many discussions). Only MobileActive suggested MobileActive, which was a surprise considering its positioning as a global, mobile community with over 16,000 ‘active’ members.

Finding nothing was only part of it – many people clearly had different ideas of what made up community, too (I’d put this down to a challenge of definition). When I pushed out my call for sites, I specifically asked for those which were “open, active, collaborative and engaging”, things that I thought would be pre-requisites for anything worth being a member of.

According to Maddie Grant, a Strategist at SocialFish, a consulting firm that helps associations build community on the social web:

What makes a community open is when there’s “a lot more outside the login than inside”, so most of a community’s content must be at least viewable and shareable without logging in. To be active, most of a community’s content must be member (user) generated, not owner-generated, and must have some degree of conversation which includes comments, discussions and reviews

Going by these criteria I don’t believe we yet have a truly active, engaging, open mobile community. This seems a little strange when you consider the attention the technology has been getting over the past few years.

On the flip side though, it might not be so strange after all. As Jonathan Donner put it to me in a recent email, “Why should m4d have it’s own groups and community sites? Can’t we – or should we – just mainstream ourselves into ICT4D?”.

This discussion clearly has a long way to go. I just wonder where that discussion will take place.

Dissecting “m4d”: Back to basics

Do the majority of people working in “mobiles for development” work in mobile, or development? It may seem like an odd question, but how people approach “m4d” may have more of an impact on success or failure than we think.

The world of social mobile isn’t short of anecdotes. “Put the user first”, “Consider the technology only at the very end”, “Don’t re-invent the wheel” and “Build with scale in mind” are just a few. Ignore these and failure won’t be far around the corner, we’re told. But maybe we’re missing something here. Sure, there’s a growing number of ‘best’ practices, but one thing we rarely seem to question are the very credentials of the project origin itself.

Everyone from donors to project managers and technologists to journalists are keen to identify traits or patterns in ‘failed’ mobile projects. Many of their conclusions will point to poor planning, poor technology choice or lack of collaboration, but sometimes the biggest failure may have taken place long before anyone got near a mobile phone.

What I wonder is this. Do we know what ratio of “m4d” projects are initiated by development practitioners (or sectoral experts in health, agriculture, conservation and so on) as opposed to mobile technologists, and what impact does this have on the success or failure of the project? In other words, if the problem solver is primarily a mobile technologist – the “m” part of “m4d” – then you might assume they have much less understanding of the on-the-ground problem than a development practitioner or sectoral expert might – the “d” part.

Does this bear out in reality? If failure does turn out to be higher among technologists then this is a relatively easy problem to fix, whereas many of the other perceived reasons for failure are not. It’s all about getting back to basics.

(Click here for more observations on mobile development).

I’ve always maintained that the people closest to the problem have the best chance of coming up with a solution, and this probably bears out in many cases, particularly in the ICT4D field. Ushahidi, started by Kenyans to solve a Kenyan crisis – and DataDyne, a health-based data collection solution designed by a paediatrician – immediately spring to mind. In these instances, being up-close and dirty with the problem came well in advance of any technology-based solution to it. The same goes for our very own FrontlineSMS initiative, borne out of a series of visits to South Africa and Mozambique back in 2003/2004.

In any discipline, the greater the rate of innovation the greater the problem of focus, and mobile is no exception. As Bill Easterly put it in a recent post in response to questions from students about how they might help “end world poverty”:

Don’t be in such a hurry. Learn a little bit more about a specific country or culture, a specific sector, the complexities of global poverty and long run economic development. At the very least, make sure you are sound on just plain economics before deciding how you personally can contribute. Be willing to accept that your role will be specialized and small relative to the scope of the problem. Aside from all this, you probably already know better what you can do than I do

This is great advice, and not just for economists. If mobile and health is your thing, focus on health and get very good at it. If it’s mobile and agriculture, or mobile and election monitoring, do the same. Whatever your area of interest, get out and understand the issues where they matter – on the ground – and don’t get totally sidetracked by the latest trends, technologies or disciplines. Whatever the reason for your interest in ‘mobiles for development’, make sure you don’t forget the importance of understanding the ‘development’ bit.

Focus is highly underrated, and often debates around technology choice, open source, challenges of scale and “understanding your users” are distractions from a much-less discussed but equally vital question. And that’s this.

“Who’s best placed to run a successful “m4d” project – the m‘s or the d‘s?”.