In search of an ICT4D mantra

In many sectors of international development it’s hard to imagine how you’d have much impact if you weren’t out in the field. After all, teachers want to be in-class. Doctors want to be in-clinic. And conservationists want to be in-situ. There’s only so much any of them can do when they’re not. Getting ‘stuck in’ is largely what it’s all about.

So why are so many ICT4D professionals happy to work remotely? And why does much of the ICT4D sector not find that odd?

In an article due to be published this week on BBC Future, I write about how technology has ‘democratised development’ and that there are “likely more people working on solving social and environmental problems in the world today than ever before in human history”. The spread of mobile technology and the Internet has made all of this possible. These are exciting times, make no mistake.

But  just because these tech-based opportunities have literally come to us in the comfort of our own homes, we mustn’t kid ourselves into believing that we don’t need to make any effort to lay the groundwork to our apps and ideas by getting out and spending time in the field. Just because the very technologies we use, by their very nature, allow us to work at-a-distance – remotely – that doesn’t mean we have to. If that doctor, or teacher, or conservationist could do their work without stepping into that Malawian clinic, or Lusaka classroom or Namibian national park, would they? I doubt it.

Last night I caught sight of a tweet from Tony Roberts. Although it sounds like something an anthropologist (or philosopher) might say, it perfectly describes an approach the ICT4D sector might like to adopt.

The beauty of the Internet, and the spread of mobile technology, is that anyone anywhere can quickly develop and distribute a mobile-based solution to a social or environmental problem, and start picking up users immediately. The technology is in place, and the distribution channel is there. All that’s needed are good, solid ideas and a drive and passion to fix a problem somewhere – and, let’s face it, there are plenty of those. All-in-all, the barriers to entry are lower than they’ve ever been.

But they’re so low we end up with a different problem.

For the doctor, teacher or conservationist, understanding the context of their patient, student or endangered species is critical for the work they do if they’re to do it well. With few exceptions, they can only get that by spending time in the field. This isn’t perceived to be the case for a programmer or coder. The result? A majority of apps written in isolation which have little chance of success.

Maybe that doesn’t matter. With the barriers to entry so low the cost of building and distributing these apps is minimal. The fact that so many people are taking an interest in fixing things should be encouraging enough. But there’s no doubt that spending time with your users, understanding their context, discussing what they need and then building a tool based on all of those things gives you the greatest chance of success.

Further reading
Social mobile: Myths and misconceptions
Mobile applications development: Observations
Rethinking Schumacher.

Cometh the hour. Cometh the technology.

For NGOs and developers alike, the ICT4D space can be a tough nut to crack. While NGOs generally struggle to find the tools they need to meet their particular needs, developers face the opposite problem – getting their tools into the hands of those who need them the most. Attempts to connect the NGO and developer communities – physically and virtually – continue to this day with varying degrees of success. There is no magic bullet.

Of course, bringing together the two parties in one place – community website, conference room or chat room – is only a small part of it. Getting them to understand each others needs, often over a technologically-fuelled chasm, can be another. While one side may approach things from a “technology looking for a problem” angle, NGOs often have it completely the other way round.

One of the earlier attempts to join the non-profit/developer dots took place in February 2007 in the boldly titled UN Meets Silicon Valley conference, where the United Nations met up with a bunch of Silicon Valley companies to explore how technology and industry could bolster international development. Lower-profile events also began to emerge around that time, often in the form of ‘user generated conferences’ such as BarCampAfrica (held in 2008) which aimed to:

… bring people, institutions and enterprises interested in Africa together in one location to exchange ideas, build connections, re-frame perceptions and catalyse action that leads to positive involvement and mutual benefit between Silicon Valley and the continent of Africa

Having worked for many years in the non-profit sector, particularly in developing countries, I’ve seen at first-hand the kind of challenges many face, and their frustration at the lack of appropriate ICT solutions available to them. I’ve also been on the developer side of the fence, spending much of the last six years developing and promoting the use of FrontlineSMS. Unfortunately, despite what you might think, seeing the challenge from both perspectives doesn’t necessarily make finding a solution any easier. Getting FrontlineSMS, for example, into the hands of NGOs has become slightly easier over time as more people get to hear about it, but it’s been largely a reactionary process at a time I’d much rather have been proactive. No magic bullet for me.

Sadly, for every ICT solution that gains traction, many more don’t even see the light of day. While you may argue those that failed probably weren’t good enough, this isn’t always the case. Take Kiva as a case in point. In the early days Matt and Jessica Flannery were regularly told by ‘experts’ that their idea wouldn’t work, that it wouldn’t scale. They didn’t give up, and today Kiva is a huge success story, connecting lenders – you and me – to small businesses in developing countries the world over. Since forming in late 2005 they have facilitated the lending of over $200 million to hundreds of thousands of entrepreneurs in some of the poorest countries in the world.

A key turning point for Kiva was their decision to switch from business plans to ‘action’ plans, getting out there and building their success from the ground up. Some of us would call this “rapid prototyping”, or “failing fast”. Whatever you choose to call it, it’s an approach I firmly believe in. In places like Silicon Valley getting it wrong isn’t seen as a bad thing, and this encourages a “rapid prototyping” culture. Sadly the story is very different in the UK.

Some projects – Kiva and FrontlineSMS among them – are based on experiences gained in the field and the belief that a particular problem can be solved with an appropriate technological intervention. Of course, before any ICT4D solution can succeed there has to be a need. It doesn’t matter how good a solution is if people don’t see the ‘problem’ as one that needs fixing. In the case of Kiva, borrowers were clearly in need of funds, yet lenders lacked access to them. With FrontlineSMS, grassroots non-profits were keen to make use of the growing numbers of mobile phones among their stakeholders, but lacked a platform to communicate with them. These two initiatives worked because they were problems that not only found a solution, but a solution that was appropriate and one that was easy to deploy.

The ICT4D space is exciting and challenging in equal measure, and by its very nature practitioners tend to focus on some of the most pressing problems in the most challenging parts of the world. Whether it’s a natural disaster, a stolen election, human-wildlife conflict, a crushed uprising or a health epidemic, elements of the ICT4D community spring into action to either help co-ordinate, fix, or report on events. Interestingly, it can sometimes be the events themselves which raise the profile of a particular ICT solution, or the events themselves which lead to the creation of new tools and resources.

In 2006, Erik Sundelof was one of a dozen Reuters Digital Vision Fellows at Stanford University, a programme I was fortunate enough to attend the following year (thanks, in large part, to Erik himself). Erik was building a web-based tool – “inthefieldonline” – which allowed citizens to report news and events around them to the wider world through their mobile phones. This, of course, is nothing particularly new today, but back then it was an emerging field and Erik was at the forefront. During the final weeks of his Fellowship in July 2006, Israel invaded Lebanon in response to the kidnapping of one of their soldiers. Erik’s tool was picked up by Lebanese civilians, who texted in their experiences, thoughts, hopes and fears through their mobile phones. The international media were quick onto the story, including CNN. Erik’s project was propelled into the limelight, resulting in significant funding to develop a new citizen journalism site, allvoices, which he ran until recently.

In a similar vein, it took a national election to significantly raise the profile of FrontlineSMS when it was used to help monitor the Nigerian Presidential elections in 2007. The story was significant in that it was believed to be the first time civil society had helped monitor an election in an African country using mobile technology. As the BBC reported:

anyone trying to rig or tamper with Saturday’s presidential elections in Nigeria could be caught out by a team of volunteers armed with mobile phones

Although FrontlineSMS had already been around for over eighteen months at that time, its use in Nigeria created significant new interest in the software, lead to funding from the MacArthur Foundation and ended with the release of a new version the following summer. The project has gone from strength to strength since.

One of today’s most talked-about platforms also emerged from the ashes of another significant event, this time the troubles following Kenya’s disputed elections in late 2007. With everyday Kenyans deprived of a voice at the height of the troubles, a team of African developers created a site which allowed citizens to report acts of violence via the web and SMS, incidents which were then aggregated with other reports and displayed on a map. Ushahidi – “witness” in Kiswahili – provided an avenue for everyday people to get their news out, and news of its launch was widely hailed in the mainstream press. The creation of Ushahidi is a textbook study in rapid prototyping and collaboration.

The interesting thing about all these projects is that they all proved that they worked – i.e. proved there was a need and developed a track record – before receiving significant funding. Kiva got out there and showed that their lending platform worked before major funders stepped in, just as FrontlineSMS did. And Ushahidi put the first version of their crowdsourcing site together in just five days, and have reaped the benefits of having that early working prototype ever since. If there is a lesson to learn here then it would have to be this – don’t let a lack of funding stop you from getting your ICT4D solution off the ground, even if it does involve “failing fast”.

Of course, not everyone can rely on an international emergency to raise the profile of their project or big idea, and it wouldn’t be wise to bet on one ever happening, either. But when it does, an obvious lack of a solution to a problem often rises to the surface, creating an environment where tools which do exist – whether they are proven or not – are able to prosper for the benefit of everyone.

Accidental appropriate technologies

#1: The Amazon Kindle

While growing numbers of people in the development sector get increasingly excited at the potential of tablet computing for health, agriculture, education and other development activities, it’s the Amazon Kindle that’s been exciting me recently. The irony is, without really trying, Amazon have built something which more closely resembles an appropriate technology than other organisations who have specifically gone out to try and build one.

So, what makes the Kindle so special?

  1. It’s light, relatively rugged, and mobile
  2. Ten days reading time on one charge
  3. One month ‘standby’ time between charges
  4. Solar panel cover option removes the need for mains charging
  5. Built-in dictionary and thesaurus
  6. Display can be read in bright sunlight
  7. Internal storage for up to 200 books
  8. No need for the Internet once books are loaded
  9. Text-to-speech for illiterate/semi-literate users
  10. Costs continue to come down
  11. Remote delivery of books and materials (local wi-fi permitting)

Of course, I’m not the first person to notice this. A year or two ago the highlight of an ICT4D conference I attended was a short video showing children in West Africa using Amazon Kindles. I’ll never forget how they interacted with the devices, and what having access to one meant to them and their hopes of an education. Not many technologies give us these little glimpses of magic.

Imagine, all the books a child would ever need to see them through their basic education, all packed into a ~$100 device.

The people behind that video were from Worldreader.org, an organisation whose mission is to “make digital books available to all in the developing world, enabling millions of people to improve their lives”.

We often say in mobiles-for-development that today most people in the developing world will make their first phone call on a mobile, and have their first experience of the Internet on one, too. Perhaps children, in the not-too-distant future, will have their first experience of reading on an e-reader?

What if Apple worked in ICT4D? Reflections on the possible

“Two weeks ago, I was staying at a working dairy farm sixty kilometers north of Bogotá, Colombia. I was fiddling around with my iPad when one of the kids that worked in the stables came up to me and started staring at it. He couldn’t have been more than six years old, and I’d bet dollars to donuts that he had never used a computer or even a cellular telephone before (Colombia has many attractions. The vast pool of illiterate poor is not one of them)

Curious, I handed him the device and a very small miracle happened. He started using it. I mean, really using it. Almost instantly, he was sliding around, opening and closing applications, playing a pinball game I had downloaded. All without a single word of instruction from me”

Michael Noer, “The Stable Boy and the iPad

Two questions scream out at me when I read this. Firstly, what would happen if Apple turned a fraction of its attention to ICT4D? And secondly, why don’t Apple work in ICT4D? In a sector where so many tools and solutions seem to fail because they’re too complex, poorly designed, unusable or inappropriate, who better to show us how it should be done than the masters of usability and design?

The answer to the second question is a little easier to answer than the first. As Walter Isaacson pointed out in his recent biography, Steve Jobs felt he could contribute more to the world by ‘simply’ making brilliant products. He seemed to have little time for philanthropy, at least publicly, and his laser focus meant he saw almost everything other than Apple’s mission as a distraction. Ironically, had he decided to give away some of his ballooning wealth, he’d most likely have funded programmes working in nutrition and vegetarianism, not technology, according to Mark Vermilion (who Steve Jobs hired back in 1986 to run the Steven P. Jobs Foundation, which he was destined to shut down a year later).

Had Steve Jobs decided to pursue his Foundation, and had he decided to fund technology-based initiatives in the developing world, how well might he have done, and what might Apple have been able to contribute to our discipline?

Here’s five initial thoughts on where an Apple approach to ICT4D might be different – or problematic.

1. Consult the user

One of the central tenets of ICT4D is to consult the user before designing or building anything. In business, at least, Apple don’t do this. They certainly didn’t speak to Colombian farm children, yet they managed to intuitively build something that worked for the six year old Michael Noer met. As Steve Jobs famously said:

Our job is to figure out what users are going to want before they do. People don’t know what they want until you show it to them. That’s why I never rely on market research. Our task is to read things that are not yet on the page

An Apple ICT4D project would unlikely spend much time, if any, speaking with the target audience, an approach entirely at odds with the one we champion right now.

2. Customer vs. beneficiary

Apple would see people as customers, and they’d be carrying out what they’d see as a commercial transaction with them. This approach would mean they’d have to build something the customer wanted, and that worked (and worked well). Since it would have to sell, if successful it would by default be financially sustainable. Part of the problem with the largely subsidised ICT4D “give away technology” model is that no-one is ultimately accountable if things don’t work out, and regular business rules do not apply.

3. Open vs. closed

The ICT4D community is entrenched in an open source mindset, almost to the extent that closed solutions are scorned upon. Steve Jobs was a strong believer in controlling all aspects of the user experience, all the way from hardware through to software. To him, closed systems were better “integrated” and open systems “fragmented”:

What is best for the customer – integrated versus fragmented? We think this is a huge strength of our system versus Google’s. When selling to people who want their devices to just work, we think integrated wins every time. We are committed to the integrated approach. We are confident it will triumph over Google’s fragmented approach

There is no evidence in ICT4D, I don’t believe, which points towards more success for open solutions vs. closed (however you define success), yet open remains dominant. An early Apple success might give us pause for thought.

4. Time for the field

Although Paul Polak doesn’t work in ICT4D, he is one the biggest proponents of “getting out into the field to understand the needs of your customer”. In his long career he’s interviewed over 3,000 people earning a dollar or less a day to better understand their needs – and the market opportunity. In this short video he talks about the process of spending time in rural villages, talking in depth with villagers, and identifying opportunities for transformative impact.

Apple wouldn’t see the need to do this because they wouldn’t consider the needs of dollar-a-day customers as being any different to anyone else. They’d consider their intuitive design and user interface to be non-culturally specific. People, everywhere, want simple-to-use technologies that just work, regardless of who they are.

5. Appropriate technology

Apple’s product line hardly fits into the appropriate technology model – they’re expensive, power-hungry and the devices are reliant on a computer (via iTunes) as their central controlling “hub”. The systems are also closed, blocking any chance of local innovation around the platform. How Apple tackle this – yet maintain their standards of excellence in design and usability – would probably turn out to be their biggest challenge.

Although it hasn’t happened yet, a post-Steve Jobs Apple might yet develop a philanthropic streak. If they did they could easily turn to their friends at frog design (now branded Frog) for help. Frog, who worked closely with them in the early days of the Macintosh range, have recently worked with a number of ICT4D initiatives and organisations, including Project Masiluleke and UNICEF.

Apple have already reinvented the music and publishing industries. With the talent, capital and resources available I’d bet my bottom dollar on them reinventing ICT4D if they chose to. Steve Jobs liked to “live at the intersection of the humanities and technology”, and that’s exactly the place where ICT4D needs to be.